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<item><title>ACCU 2022 trip report</title><guid isPermaLink="true">https://mropert.github.io/2022/04/11/accu_2022/</guid><pubDate>Mon, 11 Apr 2022 02:00:00 +0200</pubDate><category>mropert.github.io</category></item>
<item><title>PhysFS performance, a story of threading and locking</title><guid isPermaLink="true">https://mropert.github.io/2020/07/26/threading_with_physfs/</guid><pubDate>Sun, 26 Jul 2020 02:00:00 +0200</pubDate><category>mropert.github.io</category></item>
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<item><title>ACCU 2019 trip report</title><guid isPermaLink="true">https://mropert.github.io/2019/04/19/accu_2019/</guid><pubDate>Fri, 19 Apr 2019 02:00:00 +0200</pubDate><category>mropert.github.io</category></item>
<item><title>How do you keep up with tech in your game?</title><guid isPermaLink="true">https://mropert.github.io/2019/03/31/how_do_keep_up_with_tech/</guid><pubDate>Sun, 31 Mar 2019 01:00:00 +0100</pubDate><category>mropert.github.io</category></item>
<item><title>Copy and Swap, 20 years later</title><guid isPermaLink="true">https://mropert.github.io/2019/01/07/copy_swap_20_years/</guid><pubDate>Mon, 7 Jan 2019 01:00:00 +0100</pubDate><category>mropert.github.io</category></item>
<item><title>Gamedev introduction to ‘Modern’ C++</title><guid isPermaLink="true">https://mropert.github.io/2019/01/02/gamedev_intro_to_modern_cpp/</guid><pubDate>Wed, 2 Jan 2019 01:00:00 +0100</pubDate><category>mropert.github.io</category></item>
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