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<item><title>Hooking and Hijacking DirectX 11 Functions In Skyrim</title><guid isPermaLink="true">http://kylehalladay.com/blog/2021/07/14/Dll-Search-Order-Hijacking-For-PostProcess-Injection.html</guid><pubDate>Wed, 14 Jul 2021 02:00:00 +0200</pubDate><category>kylehalladay.com</category></item>
<item><title>X64 Function Hooking by Example</title><guid isPermaLink="true">http://kylehalladay.com/blog/2020/11/13/Hooking-By-Example.html</guid><pubDate>Fri, 13 Nov 2020 01:00:00 +0100</pubDate><category>kylehalladay.com</category></item>
<item><title>Ray Tracing In Notepad.exe At 30 FPS</title><guid isPermaLink="true">http://kylehalladay.com/blog/2020/05/20/Rendering-With-Notepad.html</guid><pubDate>Wed, 20 May 2020 02:00:00 +0200</pubDate><category>kylehalladay.com</category></item>
<item><title>Hooking Keyboard Input To Play Snake In Notepad.exe</title><guid isPermaLink="true">http://kylehalladay.com/blog/2020/05/20/Hooking-Input-Snake-In-Notepad.html</guid><pubDate>Wed, 20 May 2020 02:00:00 +0200</pubDate><category>kylehalladay.com</category></item>
<item><title>Recreating An Old "Dirty Gamedev Trick"</title><guid isPermaLink="true">http://kylehalladay.com/blog/2019/12/04/Recreating-A-Dirty-Gamedev-Hack.html</guid><pubDate>Wed, 4 Dec 2019 01:00:00 +0100</pubDate><category>kylehalladay.com</category></item>
<item><title>I Wrote A Book About Shaders!</title><guid isPermaLink="true">http://kylehalladay.com/blog/2019/04/18/I-Wrote-A-Book.html</guid><pubDate>Thu, 18 Apr 2019 02:00:00 +0200</pubDate><category>kylehalladay.com</category></item>
<item><title>A "Bind Once" Approach to Uniform Data</title><guid isPermaLink="true">http://kylehalladay.com/blog/tutorial/vulkan/2018/02/05/Bind-Once-Uniform-Data-Vulkan.html</guid><pubDate>Mon, 5 Feb 2018 01:00:00 +0100</pubDate><category>kylehalladay.com</category></item>
<item><title>Using Arrays of Textures in Vulkan Shaders</title><guid isPermaLink="true">http://kylehalladay.com/blog/tutorial/vulkan/2018/01/28/Textue-Arrays-Vulkan.html</guid><pubDate>Sun, 28 Jan 2018 01:00:00 +0100</pubDate><category>kylehalladay.com</category></item>
<item><title>A Simple Device Memory Allocator For Vulkan</title><guid isPermaLink="true">http://kylehalladay.com/blog/tutorial/2017/12/13/Custom-Allocators-Vulkan.html</guid><pubDate>Wed, 13 Dec 2017 01:00:00 +0100</pubDate><category>kylehalladay.com</category></item>
<item><title>Lessons Learned While Building a Vulkan Material System</title><guid isPermaLink="true">http://kylehalladay.com/blog/tutorial/2017/11/27/Vulkan-Material-System.html</guid><pubDate>Mon, 27 Nov 2017 01:00:00 +0100</pubDate><category>kylehalladay.com</category></item>
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